It Takes Two F
In this game, a husband and wife – Cody and May, respectively – are about to divorce. Their daughter Rose cries onto small dolls she has of her parents and then the parents turn into the dolls and then an annoying book shows up to tell the doll-parents that they must repair their relationship, so the book forces them to work together to progress through the house, which has turned into this…magical world where toys are alive and whatnot. And, of course, Cody and May are dolls, so it’s kind of like a Honey, I Shrunk the Kids scenario.
The game is wholly co-op, where one player controls Cody and another controls May. I bought the game imagining a Portal 2 experience where a friend and I would need to solve puzzles to navigate the levels. And, well, the game has a bit of that and I really liked some of the level designs, but most of the gameplay devolves into platforming rather than puzzle-solving, making levels an absolute slog. And while I might’ve given this somewhat of a pass, the game – this co-op game – has stupidly terrible connection issues. My friend and I got to a boss battle where we need to fight off rubber ducks with dynamite. Every last time we tried this fight, the game would desync, we’d die to the ducks (because of the desync, the game stops responding to our inputs), and then my friend would get disconnected, making this part impossible to get past. This is more than two years after the game first released, by the way, and they haven’t fixed a bug that makes the game literally unplayable.
Don’t buy this unless you really, really like wasting money.
In this game, a husband and wife – Cody and May, respectively – are about to divorce. Their daughter Rose cries onto small dolls she has of her parents and then the parents turn into the dolls and then an annoying book shows up to tell the doll-parents that they must repair their relationship, so the book forces them to work together to progress through the house, which has turned into this…magical world where toys are alive and whatnot. And, of course, Cody and May are dolls, so it’s kind of like a Honey, I Shrunk the Kids scenario.
The game is wholly co-op, where one player controls Cody and another controls May. I bought the game imagining a Portal 2 experience where a friend and I would need to solve puzzles to navigate the levels. And, well, the game has a bit of that and I really liked some of the level designs, but most of the gameplay devolves into platforming rather than puzzle-solving, making levels an absolute slog. And while I might’ve given this somewhat of a pass, the game – this co-op game – has stupidly terrible connection issues. My friend and I got to a boss battle where we need to fight off rubber ducks with dynamite. Every last time we tried this fight, the game would desync, we’d die to the ducks (because of the desync, the game stops responding to our inputs), and then my friend would get disconnected, making this part impossible to get past. This is more than two years after the game first released, by the way, and they haven’t fixed a bug that makes the game literally unplayable.
Don’t buy this unless you really, really like wasting money.