As you may know, I really hate leaving something incomplete. There’s a list of games I’ve played that I’ve tried, time and time again, to finish, and I just…can’t. And it bothers me, but I just can’t bring myself to play through these. So it continues to bother me.
If you’re expecting me to say, “I’m weird; get over it,” congratulations! I’m weird; get over it. …Anyway, I thought I’d write out a few thoughts on games that I probably won’t ever finish. I…don’t really know why this is on my mind. It just is, so let’s go. The Last Remnant I first heard of this game in 2009, where my friend was telling me that there are these 4-armed guys and they can either quad-wield or dual-wield but hold each sword with 2 hands. It sounded…interesting? And later, I read more on it, and there was this blurb about tactical battles and how you build up squads where the squad’s capabilities depend on the individuals making up the squad. It sounded a lot like Bahamut Lagoon. Up to 4 characters comprise each of your units in Bahamut Lagoon and each unit has different abilities depending on the characters. A heavy armor character can’t move very far, but put him in a party with a light armor character and that party will have better movement range than if you put 4 heavy armors together. The Last Remnant…is not like Bahamut Lagoon. For one, it’s not a tactical RPG. Battles do indeed take place between squads/armies, but there’s no tactical movement. Battles happen kind of like in a regular RPG. And, probably the biggest issue I had…you don’t control your characters. You kind of give them vague suggestions and then they do whatever they want. It’s kind of like the Magus Sisters from Final Fantasy X, but every single one of your characters is under that system. The gameplay confused the hell out of me, the PC port is clunky, and the voiced lines are cringey (mostly, the main character’s lines). I’ve tried playing this game so many times, since it looks absolutely gorgeous and I think there’s a great story underneath it all, but…this game’s on the backburner for the foreseeable future. Final Fantasy XII I’ve tried to play this game at least 5 times and the furthest I got was when Penelo joins the party, which is really early in the game. I don’t know what it is – I mean I hate the battle system, but I feel like I could eventually get used to it. Hell, from what I understand, you’re supposed to make the game play itself in battles, so if I play my cards right, the battle system will become irrelevant as my party’s going to be fighting battles on their own. And I hated the battle system in Final Fantasy XIII, but I got through that. I think it’s because the game takes itself too seriously. It’s meant to have a more mature story, I guess, but by “mature” they meant “has lots of political intrigue” and political intrigue plots generally bore me. I had the same problem with Final Fantasy Tactics, which has this class system warfare and scheming in the royal family and I just couldn’t get into it. Incidentally, FFXII and FFT both take place in the same world, so…maybe some part of me just hates Ivalice? Who knows. Every few years I get an urge to try to play FFXII (and then promptly drop it soon after) so maybe one day I’ll actually get through it. Or maybe not. Pillars of Eternity I’ve played a decent number of CRPGs – I’ve an entire section of my site dedicated to them. I took my time with Pillars, like how I normally would play one of these games. I managed to clear a difficult dungeon with just 2 squishy mages before someone told me (1) that’s an optional dungeon meant to be a challenge for later and (2) there’s a front-line tanky character I could’ve recruited beforehand. I did a quest where I was supposed to sneak into some guy’s castle, but I marched in through the front door and systematically massacred everyone inside. But…this game has pacing issues. My character apparently awakened to his past lives, which is bad news because knowing that can drive him crazy, so my character decides to track down a guy he thinks is responsible for awakening him so the guy can undo it. Why my character thinks this guy will undo the awakening or even whether undoing it is possible is…not explained. So the entire motivation for my character is murky and the game is so slow that I got tired of waiting for the game to explain to me what the hell is going on while I did sidequest after sidequest. Mass Effect The first one. Now this game and its series is hilariously popular, so I have just no clue why I could never play past the introduction. That’s…about it, really. I’ve played several Bioware games and they’ve all pulled me in pretty consistently at the beginning, so why I lost interest so early on baffles me. I’d say Mass Effect has the highest chance of getting off this list, but given it’s been in my Steam library for circa 2 years, it’ll be awhile. Comments are closed.
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